http://www.episcopalchurch.org/gchub
From the Episcopal Church’s Office of Public Affairs:
For the first time, people anywhere can follow the General Convention of The Episcopal Church on the Media Hub website. (editor’s note: The first live hearing – Program, Budget and Finance begins at 12:30 Pacific Daylight Time.)
Colorful, eye-appealing, sharable and embeddable, featuring many ways to interact, with live video streams and lots of images – the Media Hub will enhance and expand the experience of The Episcopal Church’s General Convention 2009.
“The Media Hub is a pioneering way to keep track of all the actions, discussions, and ministry that happens at General Convention,” noted Mike Collins, director of digital media. “It’s a way of connecting that just hasn’t been done before.”
“This is the first time people in the pews can follow along from home or work,” Collins said. “It’s all on the Media Hub.”
What to expect
What can viewers expect from the Media Hub? According to the developers:
– Full multimedia coverage of The Episcopal Church’s 76th General Convention.
– Live video streams plus video on demand.
– Available in English with select programs in Spanish.
– Following General Convention on Twitter at @gcmediahub09. Tweeting about GC? Hash: #gc09.
– News stream, daily calendar, legislative tracker, live chat, flickr feed and more!
The Media Hub is sharable and the content can be embedded with partners, blogs, news outlets and friends
“Having produced coverage from previous General Conventions and last summer’s Lambeth Conference, I saw that people were going to multiple web sites for information,” explained Collins. “We wanted to create something that had everything we could think of that someone else might use to follow along.”
He continued, “We’re providing a lot of coverage in real time. That’s legislation, forums, hearings…we aren’t editing. This is live as it happens.”
The Media Hub concept was developed by Collins, and the Episcopal Church web development team built the site: senior web developer Wesley Bliss, developer Gregory McQuillan and designer/front end developer Chris Clement.